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First Aid Kit - These
are your basic first aid packs, they only contain some bandages and other stuff so they
aren't a huge boost. They are usually more common than the Medpack on most maps. Health given per - 10
Maximum - 100 (default) |
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Medpack - A larger
health boost thanks to the enhanced equipment included. The fastest way to get your health
back to full. There are many throughout all the maps, but not quite as many as the First
Aid Kit. Health given per - 25
Maximum - 100 (default) |
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Mega Health - Instantly
increases your health up 100 points to a maximum of 250. It will slowly decrease back to
your standard 100 hit points. There is a catch however, if you have the Auto Doc tech it
can maintain your health at 250 until you are hit. Once hit your health will lower but it
won't continually drop and it will stay maintained. Health
given per - 100
Maximum - 250 |
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Adrenaline - This
item's function is slightly different from what it is in single player. In single player
Adrenaline adds 1 to your current max health but in CTF and multiplayer in general it will
only regenerate your health back to its maximum (which it does in single player also).
This may not seem too important, but just wait until you are down into single digits and
you will want an Adrenaline pack really quick! Health
given per - 1 to 99, depending on how low your health
is
Maximum - 100 (default) |
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Stimpack - This is a
small boost similar to the Mega Health except that it doesn't degenerate over time. The
other important fact about the Stimpack is that there is no limit on how high your health
can go, if you really try I suppose you could get your health into the millions. Health given per - 2
Maximum - Unlimited |